Analytical Game Design & Interactive Storytelling

The Things I've done

My story so far

A set of 4 real-life Escape Rooms for the very popular german Die drei Fragezeichen IP owned by Kosmos. These are immersive puzzle games that include exclusive audio plays starring the original voice actors, recorded by Europa/Sony Music Entertainment.

My work included:
Core concept, pitching and communication with creative stakeholders, puzzle and narrative design, room layout, scriptwriting, design of an immersive hint system, design of on-site customer experience.

A prize-winning narrative platformer with unique word-based puzzle mechanics. By Sketchbook Games, story written by Rhianna Pratchett, music by David Housden.
Nominated for the 2021 Excellence in Narrative award at the IGF

My work included:
Core mechanics design, level design, narrative design, additional writing, VO direction. 

My GDC talk about Narrative Design in Lost Words: Beyond the Page.

Work on as of yet unreleased applications for Learning Yogi, a Social Impact Company dedicated to getting education to children of any background.

My work included:
High level narrative design and game design, writing interactive narratives, scripts, comics and children’s books, planning storyboards, VO training and direction, game design training, narrative design and writing training, creating narrative structures to integrate AI into pre-written stories.